Game Types

Supported Game Types

Select a Game Type to learn more…

Gross

Individual, gross score only game. Any # of players allowed.

Stroke

Individual, stroke game. Net score calculated off of gross score minus the players designated strokes according to player handicap and hole handicap. Any # of players allowed.

Front 9 Net

Individual, stroke game. Same as “Stroke” game but front nine scores only. Any # of players allowed. (Useful for setting up Nassau type games)

Back 9 NET

Individual, stroke game. Same as “Stroke” game but back nine scores only. Any # of players allowed. (Useful for setting up Nassau type games)

Modified Stableford

Individual, quota game. Any # of players allowed. 

The player’s quota is 36 – player’s handicap.  

e.g. If a player’s handicap is 15, their quota is 21. If they finish with 22 stableford points their score result and position in the game is  based on a quota of +1 (22 vs 21). 

That example player would lead players with a lower quota (quota’s can be negative) and trail players with higher quota.

A player’s score per hole is as listed below.

NOTE: This game was created for one of the pioneering groups that use ScoreLynx. The point values listed below match their specific game. I work with this group periodically to “tweak” the points to help make the game as fair as possible for their group. If you have a particular game that your group uses, I’d be happy to work with you to customize ScoreLynx for your needs. See contact information to get in touch with me for a request like this.

The points per hole for this game are based on mapping the player gross scores as follows:

  • Eagle or better = 5
  • Birdie = 3
  • Par = 2
  • Bogie = 1
  • Double Bogie = 0
  • Triple Bogie or worse = -1

PGA Stableford

Individual, stableford game.  Any # of players allowed.

Similar to “Traditional Stableford” except the net score mapping’s are as follows:

  • Double Eagle or better = 8
  • Eagle = 5
  • Birdie = 2
  • Par = 0
  • Bogie = -1
  • Double Bogie or worse = -3

FRONT NINE PGA STABLEFORD

Same as “PGA Stableford” game but front nine scores only. Any # of players allowed. (Useful for setting up Nassau type games)

BACK NINE PGA STABLEFORD

Same as “PGA Stableford” game but front nine scores only. Any # of players allowed. (Useful for setting up Nassau type games)

Traditional Stableford

Individual, stableford game.  Any # of players allowed.

A player’s score per hole is based on their net score based on the hole’s handicap (index). The player’s Stableford points are based on mapping their net score as follows:

  • Double Eagle or better = 5
  • Eagle = 4
  • Birdie = 3
  • Par = 2
  • Bogie = 1
  • Double Bogie or worse = 0

Quota

Individual, quota game. Any # of players allowed. 

The player’s quota is 36 – player’s handicap. A player’s points per hole are as listed below. A player’s current score is based on their total points vs their quota.

e.g. If a player’s handicap is 15, their quota is 21. If they finish with 22 points their score result and position in the game is  based on a quota of +1 (22 vs 21). That example player would lead players with a lower quota (quota’s can be negative) and trail players with higher quota.

 Points for this game are based on mapping player gross scores as follows:

  • Eagle or better = 8
  • Birdie = 4
  • Par = 2
  • Bogie = 1
  • Double Bogie = 0
  • Triple Bogie or worse = -1

Front 9 Quota

Same as “Quota” game but front nine scores only. Any # of players allowed. (Useful for setting up Nassau type games)

Back 9 Quota

Same as “Quota” game but back nine scores only. Any # of players allowed. (Useful for setting up Nassau type games)

Cha Cha Cha

4 player team game. Team’s score as:

Hole number 1 – best 1 net

Hole number 2 – best 2 net

Hole number 3 – best 3 net

Repeat for 3,4,5, etc…

One Two Three

4 player team game. Team’s score as:

Par 5’s – best 1 net

Par 4’s – best 2 net

Par 3’s – best 3 net.

Modified Bridgeman

4 player team game. Team’s score as:

Holes 1-6 – best 1 net

Holes 7-12 – best 2 net

Holes 13-17 – best 3 net

Hole 18 – best 4 net

ABCD

4 player team game.

Rotating Team Two Best Net Score as:

Holes 1-6 team score is best net of the AD players and best net of the BC players

Holes 7-12 team score is best net of the AB players and best net of the CD

Holes 13-18 team score is best net of the AC players and best net of the BD players.

Two Three Four

4 player team game. Team’s score as:

Holes 1-4 – best 2 net

Holes 5-7 – best 3 net

Holes 8-9 – best 4 net.

Repeat on back nine

One Best Gross

2-4 player, team, stroke game. 

Team score is based on the one best gross score for the team.

Front 9 One Best Gross

Same as “One Best Gross” game but front nine scores only. (Useful for setting up Nassau type games)

Back 9 One Best Gross

Same as “One Best Gross” game but back nine scores only. (Useful for setting up Nassau type games)

One Best Net

2-4 player, team, stroke game. 

Team score is based on the one best net score for the team.

Front 9 One Best Net

Same as “One Best Net” game but front nine scores only. (Useful for setting up Nassau type games)

Back 9 One Best Net

Same as “One Best Net” game but back nine scores only. (Useful for setting up Nassau type games)

Second BEST NET

2-4 player, team, stroke game. 

Best second net on each hole.

Front 9 second BEST NET

Same as “Second Best Net” game but front nine scores only. (Useful for setting up Nassau type games)

Back 9 second BEST NET

Same as “Second Best Net” game but back nine scores only. (Useful for setting up Nassau type games)

Two BEST gross

2-4 player, team, stroke game. 

Team score is based on the two best gross scores for the team.

front 9 Two BEST gross

Same as “Two Best Gross” game but front nine scores only. (Useful for setting up Nassau type games)

back 9 Two BEST Gross

Same as “Two Best Gross” game but back nine scores only. (Useful for setting up Nassau type games)

Two BEST NET

2-4 player, team, stroke game. 

Team score is based on the two best net scores for the team.

front 9 Two BEST NET

Same as “Two Best Net” game but front nine scores only. (Useful for setting up Nassau type games)

Back 9 Two BEST NET

Same as “Two Best Net” game but back nine scores only. (Useful for setting up Nassau type games)

HILo Net

2-4 player team game. Team score is the sum of the lowest net score and the highest net score.

Three BEST NET

3-4 player, team, stroke game. 

Team score is based on the three best net scores for the team.

One Net / One Gross

2-4 player, team, stroke game. 

Team score is based on the one best net score and one best gross score for the team.

Two Net / One Gross

2-4 player, team, stroke game. 

Team score is based on the two best net scores and the one best gross score for the team.

Scramble

1-4 player team game. ScoreLynxPro will auto generate the teams for a scramble game. Just enter the number of teams.

Gross score, one score per team.

Front 9 Scramble

Same as “Scramble” game, but only played on the front 9.

back 9 Scramble

Same as “Scramble” game but back 9 only.

Nine

3 player, indivdual, stroke game. Player’s Nine score per hole is computed as follows:

  • Best net score alone = 5
  • Best net score two tie = 4
  • Second best net score alone = 3
  • Second best net score two tie = 2
  • Worst net score alone = 1

Please contact us with suggestions for new game types.

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